sceneCullingMask | The scene culling mask intended to be used with the custom renderer. |
gameObject | The GameObject associated with the custom renderer. |
ulong If the GameObject is hidden for Prefab Mode in Context, a modified scene culling mask is returned. If it's not hidden, then the input scene culling mask is returned.
Use this method if a custom scene culling mask is needed for renderers that should be shown or hidden in a Scene view when Prefab Mode in Context is active.
When entering Prefab Mode in Context for a Prefab Asset the Prefab instance in the Main Stage is hidden. Use this method to ensure that any custom renderers associated with a given GameObject are hidden in the same Scene views if that GameObject is part of a hidden Prefab instance.