Version: 2021.1
언어: 한국어
public void Prepare (Unity.Jobs.JobHandle handle, U2D.SpriteShapeParameters shapeParams, Sprite[] sprites);

파라미터

handle JobHandle for the C# based SpriteShape Generator Job.
shapeParams Sprite Shape generation input params.
sprites Input list of Sprites.

설명

Prepare and generate the SpriteShape geometry that will be fed to SpriteShape generator for rendering.