Version: 2023.1
언어: 한국어

AssetBundle.GetAllScenePaths

매뉴얼로 전환
public string[] GetAllScenePaths ();

설명

Return all the names of Scenes in the AssetBundle.

Only works for streamed Scene AssetBundles, otherwise an empty string array is returned. The names are the project-relative path of each .unity file, unless a different name was specified at build time.

See Also: AssetBundle.isStreamedSceneAssetBundle, SceneManager.LoadScene, AssetBundleBuild.addressableNames