Version: 2023.1
언어: 한국어

RenderPipeline.SubmitRenderRequest

매뉴얼로 전환
public static void SubmitRenderRequest (Camera camera, RequestData data);

설명

Submit a renderRequest.

This triggers a pipeline render determined by the RequestData type. Use ScriptableRenderer.SupportsRenderRequest to check if the active RenderPipeline supports this RequestData type.

The UniversalRenderPipeline supports: ScriptableRenderer.StandardRequest: this request type renders a full URP camera stack and outputs the result to the given target. Can only be called on Base Cameras. UniversalRenderPipeline.SingleCameraRequest: this request type renders a single URP camera and outputs the result to the given target. The HDRenderPipeline supports:

None.

See Also: RenderPipeline.SupportsRenderRequest, RenderPipeline.StandardRequest.