Version: 2023.1
언어: 한국어

Transform.SetLocalPositionAndRotation

매뉴얼로 전환
public void SetLocalPositionAndRotation (Vector3 localPosition, Quaternion localRotation);

설명

Sets the position and rotation of the Transform component in local space (i.e. relative to its parent transform).

When setting both the position and rotation of a transform, calling this method is slightly more efficient than assigning to localPosition and localRotation individually.

If the transform has no parent, then calling this is equivalent to calling SetPositionAndRotation.