Version: 2023.2
언어: 한국어

EditorUtility.SetCameraAnimateMaterials

매뉴얼로 전환
public static void SetCameraAnimateMaterials (Camera camera, bool animate);

설명

Sets this camera to allow animation of materials in the Editor.

If enabled, any rendered objects take global time into consideration. This means that any custom previews or Scene view cameras can update in the Editor when not in Play Mode.

Additional resources: EditorUtility.SetCameraAnimateMaterialsTime.