name | The name of a public field in the imported MonoScript. |
Object The Unity object to use as a default value for the given reference field.
Gets the default value for a reference field in the imported MonoScript.
Additional resources: MonoImporter.SetDefaultReferences.
using UnityEngine; using UnityEditor;
class Example { [MenuItem("Examples/Get Default Reference")] public static void GetDefaultReference() { var assetPath = "Assets/MyMonoBehaviour.cs"; var monoImporter = AssetImporter.GetAtPath(assetPath) as MonoImporter; var value = monoImporter.GetDefaultReference("MyGameObject"); Debug.Log($"Default reference for MyGameObject in {monoImporter.GetScript().GetClass().FullName} is {value}"); } }