Version: 2023.2
언어: 한국어

AtomicSafetyHandle.SetBumpSecondaryVersionOnScheduleWrite

매뉴얼로 전환
public static void SetBumpSecondaryVersionOnScheduleWrite (Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle, bool value);

파라미터

handle Safety handle.
value Use true to bump secondary version on schedule.

설명

Lets you automatically bump the secondary version when scheduling a job that has write access to the atomic safety handle.

For example, NativeList sets this on its AtomicSafetyHandle, causing any aliased NativeArrays (created using AsArray()) to be invalidated whenever a job is scheduled that uses this NativeList without the [ReadOnly] attribute.

For more information about container version numbers, see Copying NativeContainer structures.