className | Specifies the Java class name (e.g. "java.lang.String " or "java/lang/String "). |
args | An array of parameters passed to the constructor. |
Construct an AndroidJavaObject based on the name of the class.
This essentially means locate the class type, allocate an object and run the specified constructor.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { AndroidJavaObject jo = new AndroidJavaObject("java.lang.String", "some string"); } }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { int width = 300; int height = 150; AndroidJavaObject jo = new AndroidJavaObject("android/view/ViewGroup$LayoutParams", width, height); } }