Version: 2022.3
언어: 한국어

ContextMenuItemAttribute

class in UnityEngine

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다음으로부터 상속:PropertyAttribute

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설명

Use this attribute to add a context menu to a field that calls a named method.

using UnityEngine;

public class Example : MonoBehaviour { [ContextMenuItem("Reset", "ResetBiography")] [Multiline(8)] [SerializeField] string playerBiography = "";

void ResetBiography() { playerBiography = ""; } }

변수

functionThe name of the function that should be called.
nameThe name of the context menu item.

생성자

ContextMenuItemAttributeUse this attribute to add a context menu to a field that calls a named method.

상속된 멤버

변수

orderOptional field to specify the order that multiple DecorationDrawers should be drawn in.