Submit a renderRequest.
This triggers a pipeline render determined by the RequestData type.
Use ScriptableRenderer.SupportsRenderRequest to check if the active RenderPipeline supports this RequestData type.
The UniversalRenderPipeline supports:
ScriptableRenderer.StandardRequest: this request type renders a full URP camera stack and outputs the result to the given target. Can only be called on Base Cameras.
UniversalRenderPipeline.SingleCameraRequest: this request type renders a single URP camera and outputs the result to the given target.
The HDRenderPipeline supports:
None.
See Also: RenderPipeline.SupportsRenderRequest, RenderPipeline.StandardRequest.