This struct holds data for a single blit operation.
destRect | Destination Rect area that the blit operation wants to blit to. |
foveatedRenderingInfo | A pointer to a native struct containing platform-specific data for foveated rendering. |
srcRect | Source Rect area that the blit operation wants to blit from. |
srcTex | Source render texture that the blit operation wants to blit from. |
srcTexArraySlice | Describes source texture's desired array slice. Texture2D will have array slice 1. |