Version: 2017.1
public Color[] GetPixels (CubemapFace face, int arrayElement, int miplevel= 0);

Parameters

face Cubemap face to read pixels from.
arrayElement Array slice to read pixels from.
miplevel Mipmap level to read pixels from.

Returns

Color[] Array of pixel colors.

Description

Returns pixel colors of a single array slice/face.

Note that using Color32 data and GetPixels32 can be faster and consume less memory.

See Also: GetPixels32, SetPixels, Graphics.CopyTexture.