Version: 2017.2

TileFlags

enumeration

Switch to Manual

Description

Flags controlling behavior for the TileBase.

Variables

NoneNo TileFlags are set.
LockColor TileBase locks any color set by brushes or the user.
LockTransform TileBase locks any transform matrix set by brushes or the user.
InstantiateGameObjectRuntimeOnly TileBase does not instantiate its associated GameObject in editor mode and instantiates it only during play mode.
LockAllAll lock flags.