Version: 2017.3
public void SetVector (string name, Vector4 val);
public void SetVector (int nameID, Vector4 val);

Parameters

name Variable name in shader code.
nameID Property name ID, use Shader.PropertyToID to get it.
val Value to set.

Description

Устанавливает параметр vector.

Constant buffers are shared between all kernels in a single compute shader asset. Therefore this function affects all kernels in this ComputeShader.

See Also: SetFloat, SetFloats, SetInt, SetInts, SetBool, SetBuffer, SetMatrix, SetMatrixArray, SetTexture, SetVectorArray.