Description

Color render texture format, 10 bit per channel, extended range.

The components are linearly encoded and their values range from -0.752941 to 1.25098.

Note that not all graphics cards support this format. Use SystemInfo.SupportsRenderTextureFormat to check for support.

See Also: RenderTexture.format, RenderTexture class, SystemInfo.SupportsRenderTextureFormat.