Version: 2018.1
Experimental: this API is experimental and might be changed or removed in the future.

CullResults.SetLightIndexMap

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public void SetLightIndexMap (int[] mapping);

Parameters

mappingArray with light indices that map from VisibleLight to internal per-object light lists.

Description

If a RenderPipeline sorts or otherwise modifies the VisibleLight list, an index remap will be necessary to properly make use of per-object light lists. If an element of the array is set to -1, the light corresponding to that element will be disabled.