Version: 2018.1

Resources

struct in UnityEngine.UI

Switch to Manual

Description

Object used to pass resources to use for the default controls.

Variables

backgroundSprite used for background elements.
checkmarkSprite used for representation of an "on" state when present, such as a checkmark.
dropdownSprite used to indicate that a button will open a dropdown when clicked.
inputFieldSprite used as background for input fields.
knobSprite used for knobs that can be dragged, such as on a slider.
maskSprite used for masking purposes, for example to be used for the viewport of a scroll view.
standardThe primary sprite to be used for graphical UI elements, used by the button, toggle, and dropdown controls, among others.