Version: 2018.2
public Color[] GetPixels (CubemapFace face, int arrayElement, int miplevel= 0);

Parameters

faceCubemap face to read pixels from.
arrayElementArray slice to read pixels from.
miplevelMipmap level to read pixels from.

Returns

Color[] Array of pixel colors.

Description

Returns pixel colors of a single array slice/face.

Note that using Color32 data and GetPixels32 can be faster and consume less memory.

See Also: GetPixels32, SetPixels, Graphics.CopyTexture.