Version: 2018.2
Experimental: this API is experimental and might be changed or removed in the future.

BlendStateConstructor

Switch to Manual
public BlendState (bool separateMRTBlend, bool alphaToMask);

Parameters

separateMRTBlendDetermines whether each render target uses a separate blend state.
alphaToMaskTurns on alpha-to-coverage.

Description

Creates a new blend state with the specified values.

All blend states are initialized to RenderTargetBlendState.Default.