Version: 2018.2
public static SceneManagement.Scene GetSceneByPath (string scenePath);

Parameters

scenePathPath of the Scene. Should be relative to the project folder. Like: "Assets/MyScenes/MyScene.unity".

Returns

Scene A reference to the Scene, if valid. If not, an invalid Scene is returned.

Description

Searches all Scenes loaded for a Scene that has the given asset path.