name | Marker name. |
Constructs a new performance marker for code instrumentation.
Use ProfilerMarker to markup a piece of code for the Profiler and Recorder.
using Unity.Profiling;
public class MySystemClass { ProfilerMarker preparePerfMarker = new ProfilerMarker("MySystem.Prepare"); ProfilerMarker simulatePerfMarker = new ProfilerMarker("MySystem.Simulate");
public void UpdateLogic() { preparePerfMarker.Begin(); // ... preparePerfMarker.End();
using (simulatePerfMarker.Auto()) { // ... } } }