Experimental: this API is experimental and might be changed or removed in the future.

RayTracingShader.SetAccelerationStructure

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public void SetAccelerationStructure (string name, Experimental.Rendering.RayTracingAccelerationStructure accelerationStructure);

Parameters

nameThe name of the RayTracingAccelerationStructure being set.
nameIDthe ID of the RayTracingAccelerationStructure as given by Shader.PropertyToID.
accelerationStructureThe value to set the RayTracingAccelerationStructure to.

Description

Sets the value for RayTracingAccelerationStructure property of this RayTracingShader.