Manual
Scripting API
unity3d.com
Version:
2020.2
2021.1
2020.2
2020.1
2019.4
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
Versions with this page:
Versions without this page:
Supported
Legacy
Manual
Scripting API
Language:
Русский
English
中文
日本語
Español
한국어
Русский
Scripting API
Version:
2020.2
2021.1
2020.2
2020.1
2019.4
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
Versions with this page:
Versions without this page:
Supported
Legacy
ChannelClientScopeConstructor
Switch to Manual
public
ChannelClientScope
(bool
autoTick
, string
channelName
, Action<string>
handler
, bool
closeClientOnExit
);
public
ChannelClientScope
(bool
autoTick
, string
channelName
, Action<byte[]>
handler
, bool
closeClientOnExit
);
Parameters
autoTick
If true, starts the channel client in auto tick mode.
channelName
Name of the channel to open.
handler
Handler to process message on the channel.
closeClientOnExit
If true, closes the client on exit.
Description
Create a new Channel Client scope.