CommandBuffer.SetComputeConstantBufferParam

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public void SetComputeConstantBufferParam (ComputeShader computeShader, int nameID, ComputeBuffer buffer, int offset, int size);
public void SetComputeConstantBufferParam (ComputeShader computeShader, string name, ComputeBuffer buffer, int offset, int size);
public void SetComputeConstantBufferParam (ComputeShader computeShader, int nameID, GraphicsBuffer buffer, int offset, int size);
public void SetComputeConstantBufferParam (ComputeShader computeShader, string name, GraphicsBuffer buffer, int offset, int size);

Parameters

computeShaderThe ComputeShader to set parameter for.
nameIDThe ID of the property name for the constant buffer in shader code. Use Shader.PropertyToID to get this ID.
nameThe name of the constant buffer in shaders code.
bufferThe buffer to bind as constant buffer.
offsetThe offset in bytes from the beginning of the buffer to bind. Must be a multiple of SystemInfo.constantBufferOffsetAlignment, or 0 if that value is 0.
sizeThe number of bytes to bind.

Description

Adds a command to set a constant buffer on a ComputeShader.