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EmptyMessage

class in UnityEngine.Networking.NetworkSystem

/

Inherits from:Networking.MessageBase

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Description

A utility class to send a network message with no contents.

#pragma strict
class Test {
    function SendNotification() {
        var msg = new NetworkSystem.EmptyMessage();
        NetworkServer.SendToAll(667, msg);
    }
}
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.Networking.NetworkSystem;

public class Test { void SendNotification() { var msg = new EmptyMessage(); NetworkServer.SendToAll(667, msg); } }

Inherited members

Public Functions

DeserializeThis method is used to populate a message object from a NetworkReader stream.
SerializeThe method is used to populate a NetworkWriter stream from a message object.

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