face | Cubemap face to read pixels from. |
arrayElement | Array slice to read pixels from. |
miplevel | Mipmap level to read pixels from. |
Color[] Array of pixel colors.
Returns pixel colors of a single array slice/face.
Note that using Color32 data and GetPixels32 can be faster and consume less memory.
See Also: GetPixels32, SetPixels, Graphics.CopyTexture.
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