face | Cubemap face to read pixels from. |
arrayElement | Array slice to read pixels from. |
miplevel | Mipmap level to read pixels from. |
Color32[] Array of pixel colors in low precision (8 bits/channel) format.
Returns pixel colors of a single array slice/face.
See Also: GetPixels, SetPixels32, Graphics.CopyTexture.
Did you find this page useful? Please give it a rating: