Triggers device vibration.
#pragma strict function OnGUI() { if (GUI.Button(new Rect(0, 10, 100, 32), "Vibrate!")) Handheld.Vibrate(); }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void OnGUI() { if (GUI.Button(new Rect(0, 10, 100, 32), "Vibrate!")) Handheld.Vibrate(); } }
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