Is the projection orthographic (true) or perspective (false)?
When orthographic is true, projection is defined by orthographicSize.
When orthographic is false, projection is defined by fieldOfView.
See Also: projector component.
function Start() { var proj : Projector = GetComponent (Projector); proj.orthographic = true; }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { Projector proj = GetComponent<Projector>(); proj.orthographic = true; } }
Did you find this page useful? Please give it a rating: