Projection's half-size when in orthographic mode.
This is half of the vertical size of the projection volume. Horizontal projection size varies depending on aspectRatio. Orthographic size is ignored when projection is not orthographic (see orthographic). See Also: projector component.
function Start() { var proj : Projector = GetComponent.<Projector>(); proj.orthographic = true; proj.orthographicSize = 2.0; }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { Projector proj = GetComponent<Projector>(); proj.orthographic = true; proj.orthographicSize = 2.0F; } }
Did you find this page useful? Please give it a rating: