Global anisotropic filtering mode.
// Disable all anisotropic filtering
QualitySettings.anisotropicFiltering = AnisotropicFiltering.Disable;
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Example() { QualitySettings.anisotropicFiltering = AnisotropicFiltering.Disable; } }
See Also: AnisotropicFiltering.
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