DisableKeyword | Unset a global shader keyword. |
EnableKeyword | Set a global shader keyword. |
Find | Finds a shader with the given name. |
GetGlobalColor | Gets a global color property for all shaders previously set using SetGlobalColor. |
GetGlobalFloat | Gets a global float property for all shaders previously set using SetGlobalFloat. |
GetGlobalFloatArray | Gets a global float array for all shaders previously set using SetGlobalFloatArray. |
GetGlobalInt | Gets a global int property for all shaders previously set using SetGlobalInt. |
GetGlobalMatrix | Gets a global matrix property for all shaders previously set using SetGlobalMatrix. |
GetGlobalMatrixArray | Gets a global matrix array for all shaders previously set using SetGlobalMatrixArray. |
GetGlobalTexture | Gets a global texture property for all shaders previously set using SetGlobalTexture. |
GetGlobalVector | Gets a global vector property for all shaders previously set using SetGlobalVector. |
GetGlobalVectorArray | Gets a global vector array for all shaders previously set using SetGlobalVectorArray. |
IsKeywordEnabled | Is global shader keyword enabled? |
PropertyToID | Gets unique identifier for a shader property name. |
SetGlobalBuffer | Sets a global compute buffer property for all shaders. |
SetGlobalColor | Sets a global color property for all shaders. |
SetGlobalFloat | Sets a global float property for all shaders. |
SetGlobalFloatArray | Sets a global float array property for all shaders. |
SetGlobalInt | Sets a global int property for all shaders. |
SetGlobalMatrix | Sets a global matrix property for all shaders. |
SetGlobalMatrixArray | Sets a global matrix array property for all shaders. |
SetGlobalTexture | Sets a global texture property for all shaders. |
SetGlobalVector | Sets a global vector property for all shaders. |
SetGlobalVectorArray | Sets a global vector array property for all shaders. |
WarmupAllShaders | Fully load all shaders to prevent future performance hiccups. |