Legacy Documentation: Version 2017.2 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

ShaderGUI.AssignNewShaderToMaterial

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public method AssignNewShaderToMaterial(material: Material, oldShader: Shader, newShader: Shader): void;
public void AssignNewShaderToMaterial(Material material, Shader oldShader, Shader newShader);

Parameters

material The material the newShader should be assigned to.
oldShader Previous shader.
newShader New shader to assign to the material.

Description

This method is called when a new shader has been selected for a Material.

Can be used for setting up the new shader based on state from the previous shader. Ensure to call base.AssignNewShaderToMaterial to actually set material.shader.

Did you find this page useful? Please give it a rating: