- Unity User Manual (2017.3)
Unity User Manual (2017.3)
Unity User Manual (2017.3)
Unity User Manual (2017.3)
Use the Unity Editor to create 2D and 3D games, apps and experiences. Download the Editor at unity3d.com.
The Unity User Manual helps you learn how to use the Unity Editor and its associated services. You can read it from start to finish, or use it as a reference.
If it’s your first time using Unity, take a look at the introductory documentation on Working with Unity, and see the Unity Tutorials.
Best practice and expert guides
Unity User Manual sections
A complete introduction to the Unity Editor.
All of the Unity Editor’s 2D-specific features including gameplay, sprites and physics.
The visual aspects of the Unity Editor including cameras and lighting.
Physics in the Unity Editor, including Rigidbody components and manipulating them in 3D space.
How to implement Multiplayer and networking.
Programming your games by using scripting in the Unity Editor.
Audio in the Unity Editor, including clips, sources, listeners, importing and sound settings.
Animation in the Unity Editor.
Cinematics in the Unity Editor, including cut-scenes and game-play sequences.
The Unity Editor’s UI system.
Navigation in the Unity Editor, including AI and pathfinding.
Suggest modifications to some of the Unity Editor’s source code.
Specific information for the many non-desktop and web platforms you can make projects for with the Unity Editor.
Useful if you are maintaining legacy projects.
Further sources of information
Known issues
Is a feature not working as you expect it to? It might be an existing Known Issue. Please check using the Issue Tracker at issuetracker.unity3d.com.
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Unity User Manual (2017.3)
Unity User Manual (2017.3)