Version: 2017.3 (switch to 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AndroidJavaClass Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public AndroidJavaClass(className: string)
public AndroidJavaClass(string className);

Parameters

className Specifies the Java class name (e.g. java.lang.String).

Description

Construct an AndroidJavaClass from the class name.

This essentially means locate the class type and allocate a java.lang.Class object of that particular type.

    // Try to collect some Java garbage..
    function Start() {
        var jc = new AndroidJavaClass("java.lang.System");
        jc.CallStatic("gc");
    }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { AndroidJavaClass jc = new AndroidJavaClass("java.lang.System"); jc.CallStatic("gc"); } }
    // Retrieve the manufacturer of the product/hardware.
    function Start() {
        var jc = new AndroidJavaClass("android.os.Build");
        var manufacturer = jc.Get.<String>("MANUFACTURER");
    }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { AndroidJavaClass jc = new AndroidJavaClass("android.os.Build"); string manufacturer = jc.Get<string>("MANUFACTURER"); } }

Did you find this page useful? Please give it a rating: