Version: 2017.3 (switch to 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

IPostprocessBuild.OnPostprocessBuild

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public method OnPostprocessBuild(target: BuildTarget, path: string): void;
public void OnPostprocessBuild(BuildTarget target, string path);

Description

Implement this function to receive a callback after the build is complete.

#pragma strict
class MyCustomBuildProcessor implements IPostprocessBuild {
    int CallbackOrder {
        return 0;
    }
    public function OnPostprocessBuild(target: BuildTarget, path: String) {
        Debug.Log("MyCustomBuildProcessor.OnPostprocessBuild for target " + target + " at path " + path);
    }
}
using UnityEditor;
using UnityEditor.Build;
using UnityEngine;

class MyCustomBuildProcessor : IPostprocessBuild { public int callbackOrder { get { return 0; } } public void OnPostprocessBuild(BuildTarget target, string path) { Debug.Log("MyCustomBuildProcessor.OnPostprocessBuild for target " + target + " at path " + path); } }

Did you find this page useful? Please give it a rating: