Version: 2017.3 (switch to 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Event.functionKey

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var functionKey: bool;
public bool functionKey;

Description

Is the current keypress a function key? (Read Only)

Returns true if the current keypress is an arrow key, page up, page down, backspace, etc. key. If this key needs special processing in order to work in text editing, functionKey is on.

// Detects if a function Key was pressed if a
// function key was pressed, prints its key code.
function OnGUI() {
    var e : Event = Event.current;
    if (e.functionKey){
        Debug.Log("Pressed: " + e.keyCode);
    }
}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnGUI() { Event e = Event.current; if (e.functionKey) Debug.Log("Pressed: " + e.keyCode); } }

Did you find this page useful? Please give it a rating: