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GridBrush.Pick

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public method Pick(gridLayout: GridLayout, brushTarget: GameObject, position: BoundsInt, pickStart: Vector3Int): void;
public void Pick(GridLayout gridLayout, GameObject brushTarget, BoundsInt position, Vector3Int pickStart);

Parameters

gridLayout Grid to pick data from.
brushTarget Target of the picking operation. By default the currently selected GameObject.
position The coordinates of the cells to paint data from.
pickStart Pivot of the picking brush.

Description

Picks tiles from selected tile maps and child GameObjects, given the coordinates of the cells.

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