conn | The connection the player object is for. |
playerControllerId | The controllerId of the player on the connnection. |
GameObject A new GamePlayer object.
This allows customization of the creation of the GamePlayer object on the server.
By default the gamePlayerPrefab is used to create the game-player, but this function allows that behaviour to be customized. The object returned from the function will be used to replace the lobby-player on the connection.
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