view | The direction to look in. |
up | The vector that defines in which direction up is. |
Creates a rotation with the specified forward
and upwards
directions.
The result is applied to this quaternion
If used to orient a Transform, the Z axis will be aligned with forward/
and the Y axis with upwards
, assuming these vectors are orthogonal.
Logs an error if the forward direction is zero.
See Also: LookRotation.
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