Version: 2017.3 (switch to 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

TierSettings.enableLPPV

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var enableLPPV: bool;
public bool enableLPPV;

Description

Allows you to specify whether Light Probe Proxy Volume should be used.

Enabling or disabling this setting will add or remove the UNITY_LIGHT_PROBE_PROXY_VOLUME shader compiler define.

Did you find this page useful? Please give it a rating: