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Mathf.Sign

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public static method Sign(f: float): float;
public static float Sign(float f);

Description

Returns the sign of f.

Return value is 1 when f is positive or zero, -1 when f is negative.

#pragma strict
public class Example extends MonoBehaviour {
	function Start() {
		Debug.Log(Mathf.Sign(-10));
		Debug.Log(Mathf.Sign(10));
	}
}
using UnityEngine;

public class Example : MonoBehaviour { void Start() { Debug.Log(Mathf.Sign(-10)); Debug.Log(Mathf.Sign(10)); } }