Returns the sign of f
.
Return value is 1 when f
is positive or zero, -1 when f
is negative.
#pragma strict public class Example extends MonoBehaviour { function Start() { Debug.Log(Mathf.Sign(-10)); Debug.Log(Mathf.Sign(10)); } }
using UnityEngine;
public class Example : MonoBehaviour { void Start() { Debug.Log(Mathf.Sign(-10)); Debug.Log(Mathf.Sign(10)); } }