Version: 2017.4
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GameCenterPlatform.ShowDefaultAchievementCompletionBanner

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public static method ShowDefaultAchievementCompletionBanner(value: bool): void;
public static void ShowDefaultAchievementCompletionBanner(bool value);

Description

Show the default iOS banner when achievements are completed.

This only works on iOS 5.0+ and does nothing on older versions. Javascript code example:

#pragma strict
public class DoAchievement extends MonoBehaviour {
	function Start() {
		GameCenterPlatform.ShowDefaultAchievementCompletionBanner(true);
		Social.localUser.Authenticate(function(success) {
			if (success)
				ReportAchievement();
			else
				Debug.Log("Failed to authenticate");
		}
		);
	}
	function ReportAchievement() {
		Social.ReportProgress("Achievement01", 100, function(result) {
			Debug.Log(result ? "Reported achievement" : "Failed to report achievement");
		}
		);
	}
}
using UnityEngine;
using UnityEngine.SocialPlatforms.GameCenter;

public class DoAchievement : MonoBehaviour { void Start() { GameCenterPlatform.ShowDefaultAchievementCompletionBanner(true); Social.localUser.Authenticate(success => { if (success) ReportAchievement(); else Debug.Log("Failed to authenticate"); }); }

void ReportAchievement() { Social.ReportProgress("Achievement01", 100, (result) => { Debug.Log(result ? "Reported achievement" : "Failed to report achievement"); }); } }