The height of the character's capsule.
#pragma strict public class Example extends MonoBehaviour { var controller: CharacterController; function Start() { controller = GetComponent.<CharacterController>(); controller.height = 2.0f; } }
using UnityEngine;
public class Example : MonoBehaviour { // Set the controller height to 2.0 CharacterController controller;
void Start() { controller = GetComponent<CharacterController>(); controller.height = 2.0f; } }
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