Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Color Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public Color(r: float, g: float, b: float, a: float)
public Color(float r, float g, float b, float a);

Parameters

rRed component.
gGreen component.
bBlue component.
aAlpha component.

Description

Constructs a new Color with given r,g,b,a components.

#pragma strict
public class Example extends MonoBehaviour {
	function Start() {
		var newColor: Color = new Color(0.3f, 0.4f, 0.6f, 0.3f);
	}
}
using UnityEngine;

public class Example : MonoBehaviour { void Start() { Color newColor = new Color(0.3f, 0.4f, 0.6f, 0.3f); } }

public Color(r: float, g: float, b: float)
public Color(float r, float g, float b);

Parameters

rRed component.
gGreen component.
bBlue component.

Description

Constructs a new Color with given r,g,b components and sets a to 1.

#pragma strict
public class Example extends MonoBehaviour {
	function Start() {
		var newColor: Color = new Color(0.3f, 0.4f, 0.6f);
	}
}
using UnityEngine;

public class Example : MonoBehaviour { void Start() { Color newColor = new Color(0.3f, 0.4f, 0.6f); } }

Did you find this page useful? Please give it a rating: