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ISpritePhysicsOutlineDataProvider.GetTessellationDetail

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public method GetTessellationDetail(guid: GUID): float;
public float GetTessellationDetail(GUID guid);

Parameters

guidGUID of the SpriteRect.

Returns

float The tessellation value.

Description

Given a GUID, returns the tessellation detail. Tessellation value should be between 0 to 1.

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