Invokes the method methodName
in time seconds.
#pragma strict public class ExampleScript extends MonoBehaviour { var projectile: Rigidbody; function Start() { Invoke("LaunchProjectile", 2); } function LaunchProjectile() { var instance: Rigidbody = Instantiate(projectile); instance.velocity = Random.insideUnitSphere * 5; } }
using UnityEngine; using System.Collections.Generic;
public class ExampleScript : MonoBehaviour { // Launches a projectile in 2 seconds
Rigidbody projectile;
void Start() { Invoke("LaunchProjectile", 2); }
void LaunchProjectile() { Rigidbody instance = Instantiate(projectile); instance.velocity = Random.insideUnitSphere * 5; } }
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