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RenderTextureDescriptor Constructor

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public RenderTextureDescriptor(width: int, height: int)
public RenderTextureDescriptor(int width, int height);
public RenderTextureDescriptor(width: int, height: int, colorFormat: RenderTextureFormat)
public RenderTextureDescriptor(int width, int height, RenderTextureFormat colorFormat);
public RenderTextureDescriptor(width: int, height: int, colorFormat: RenderTextureFormat, depthBufferBits: int)
public RenderTextureDescriptor(int width, int height, RenderTextureFormat colorFormat, int depthBufferBits);

Parameters

widthWidth of the RenderTexture in pixels.
heightHeight of the RenderTexture in pixels.
colorFormatThe color format for the RenderTexture.
depthBufferBitsThe number of bits to use for the depth buffer.

Description

Create a RenderTextureDescriptor with default values, or a certain width, height, and format.

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