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CommandBuffer.IssuePluginEvent

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public method IssuePluginEvent(callback: IntPtr, eventID: int): void;
public void IssuePluginEvent(IntPtr callback, int eventID);

Parameters

callbackNative code callback to queue for Unity's renderer to invoke.
eventIDUser defined id to send to the callback.

Description

Send a user-defined event to a native code plugin.

See GL.IssuePluginEvent for more details and an example.

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